All posts by guardian

Sale extended well into April

Due to current world events, we’re extending our Spring Sale into April. We’re aware many simmers are now at home and we’d like to encourage people to stay home to be safe and healthy. Our operations continue to function as normal, though production may be slowed a bit.

A thank you to those who are continuing to support us

As a thank you to customers who are continuing to purchase from us and support our efforts after all the MS2020 updates, I’m significantly raising the Flightbeam points earned per purchase. While the new sim is very exciting and we’re planning on developing for it, surviving as a tiny shop until release is proving very difficult. My heartfelt thanks to customers who have continued to purchase and support us and keeping us alive.

Effective immediately, you get 15 points for each dollar spent. Redeeming rewards will be much quicker and customers will be able to claim a reward coupon even after one purchase.

The points required to claim a reward has also dropped significantly, which rewards those who have already recently purchased from us and already have points:

$5 voucher – 300 points
$2 voucher – 120 points
$10 voucher – 600 points


points.jpg

To see more info about Flightbeam Points and to see your balance, simply go to https://shop.flightbeam.net/ and click on the bottom right of the screen and make sure you’re logged in.

Please note I understand feedback about points not being retroactive to older purchases. The software we implemented to allow the purchase system simply doesn’t allow us to distribute retroactive points to older purchases, especially from the old Esellerate system we used.

Again, thank you!

Our new webstore is live!

We’ve moved on from Esellerate due to their permanent shutdown and have created our new ecommerce system: shop.flightbeam.net

You no longer need serial numbers, just one login for both the store and the Flightbeam Manager to purchase and acquire all your products!
An invitation email has been sent to all customers who have purchased a product on our older store. If you did not receive an invitation email, contact our support.

SEQM – Quito has been released!

After several years of development, we’re happy to announce the release of SEQM – Mariscal Sucre (Quito) Intl Airport

SEQM is Ecuador’s busiest airport and a very important Cargo hub for Latin America. Situated in a stunning, picturesque setting surrounded by mountains and volcanos, take the challenge to fly any of its approaches through its breathtaking views. SEQM is populated with the highest quality imagery and textures, with crisp textures up close and from distance. Highly detailed ramps full of objects give you a satisfying sense of immersion with amazing performance thanks to the latest optimization techniques. Using the latest P3D SDK, we have brought to you the most realistic representation of this beautiful new airport.

Designed for Prepar3D v4 Only!

NZWN is now available

We’re happy to announce the release of our latest product: NZWN – Wellington International Airport.

NZWN is situated in a stunning, picturesque setting surrounded by hills and water in one of the most scenic countries in the world. A true challenge to fly into with active weather, upon landing you’re rewarded to ultra high resolution terminal textures with highly realistic see through windows and interior modeling. Using the latest P3D4 techniques, this product reaches a new level of visual fidelity not seen in previous products.

Designed for Prepar3D v3 and v4 Only!

Cross The Pond Sale!

For a limited time, save 30% off KSFOHD and KIADHD. Sale ends Monday April 1st, 10am PST

https://store2.esellerate.net/store/checkout/CustomLayout.aspx?s=STR7781628200&pc=&page=OnePageCatalog.htm

KPHX v2 Released

We’re proud to announce KPHX v2 with the support of the Flightbeam Manager. This concludes our migration of products from the FSDT Addon Manager to our own platform!

While the update to v2 wasn’t focused on visual upgrades, there are still several goodies to check out. KPHX v2 features/changes:

• Dynamic Lighting (P3Dv4 only)
• Floodlight lamp glows
• Native P3D ground poly
• Moderate performance improvement in FSX
• Moderate to substantial performance improvement in P3D
• Numerous v1 bugs eliminated
• AFCAD improvements

To upgrade simply head over to our forum here: http://flightbeam.net/forums/viewtopic.php?f=10&t=2851